This design was for a playable character made for my Game Design senior project, Rushdown, a competitive, free running freeze tag multiplayer game set in the future. Named Rex for his regal and king-like design, this was a character that I wanted to stand out for his flashy visuals. I have a fascination for prosthetics, and paralympic runners' prosthetic legs have mechanics that I find really fun to study. I wanted to design his legs and outfit in a way that made him feel royal, yet grounded.